The Protocol for DGames. Our mission is to bring cryptocurrency to more people through dgames.
EOT (EON Protocol) is the protocol for DGames. It helps game developers to build blockchain games easily and quickly. EON Protocol uses a layer 2 solution to help DGames run smoothly as if on traditional web hosting. It also helps DGames to support different public chains, cryptocurrencies and digital assets.
There are 4 major differences between traditional games and dgames. 1) traditional games’ in-game currency can not be used outside the game, while for dgame, gamers can exchange the currency of different games. This is a huge challenge for traditional game designers, because they’ve never done this before. 2) most of traditional games’ in-game assets cannot be traded inside or outside the game, while for dgame, developers can create digital assets as non fungible tokens, which can be traded inside or outside games; 3) parts of games’ logic can be written using smart contract (public and audit-able), which means game developers cannot make money by tricking players anymore; 4) the governance of games may change, traditional games’ lifecycle is controlled by a centralized game developer, while for games, the future of a game is governed by the game community (e.g., Huntercoin continues running even after the developer behind it is dead).
So game developers have to learn lot of new things in order to integrate their games with blockchain. That’s why we have the original concept of EON Protocol. We want to lower the barrier of developing dgames by providing blockchain toolsets to game developers. Those toolsets will be integrated into the existing game building pipeline. Hence, game developers don’t have to learn new programming languages (e.g., Solidity of Ethereum) that are usually not used in game industry. They can focus on the design of the game, while integrate their games with blockchain easily and quickly. By accelerating the process of building more good dgames, we’re attracting more people to hold cryptocurrencies. This we believe will contribute a lot to the whole cryptocurrency world. The first version of EON Protocol will generally solve the following 3 problems in developing dgames. And in the future, we’ll add more features to EON Protocol.
EON Protocol is short for Entertainment Open Network Protocol. It’s a protocol for dgames. Game developers can integrate their games with blockchain technology and cryptocurrency easily and quickly with the help of EON Protocol. In this section, we’ll introduce more about EON Protocol’s architecture and technical details. As we mentioned above, the first version of EON Protocol will generally solve the following 3 problems in developing dgames: performance limitation, payment and digital assets. To solve these problems, we’ll have 2 main features in EON Protocol: 1) A layer 2 dgame framework to enable high-performance and logic-heavy games; 2) A in-game wallet SDK to support payment of multiple cryptocurrencies and exchange of digital assets.
1. Track record in blockchain tech: has launched a successful crypto game called CryptoAlpaca, which has 200k+ registered users, 50k+ ETH holders. Those users are from 100+ countries.
2. Top-tier Team: team members are from famous tech companies (Facebook, OculusVR, etc) and game companies (NetEase, Zynga, etc).
3. Advisors: they have rich experiences in blockchain and gaming, including the founding director of USC Game department (No.1 Game department around the world), early investor of Ripple/Coinbase.
4. Partnerships: USCGames, Quarkchain, U Network, Merculet.