Mobile gaming Steam Store for Southeast Asia, with an inbuilt Kickstarter for game developers and virtual items marketplace.
Cloudmoolah is an aggregated payment system which combines popular localized payment methods such as telco top-up cards, prepaid cards, ebanking and the new moo token. It also enables game developers to collect in-app revenue from gamers who do not own credit cards.
In Southeast Asia, the credit card penetration rate is less than 3%. To access this market, game developers used to take months integrating multiple Software Development Kits (SDKs) with local payment companies.
Now with a single CloudMoolah integration through the Unity Editor, it takes less than 10 minutes for game developers to access more than 100 million gamers in Southeast Asia from more than 500,000 retail point of sales.
Will be retained and allocated to the Reserved MOO Token.
|Round||Token Price||Bonus||Min / Max Purchase||Soft Cap||Hard Cap|
Public sale —
30 Mar 00:00 UTC
30 Apr 00:00 UTC
|0.3 USD||No||0.2 ETH - 20 ETH||Uncapped||Uncapped|
Private pre-sale —
22 Jan 00:00 UTC
28 Mar 00:00 UTC
|0.3 USD||25% - 35%||Min 50 ETH||10,000,000 USD||15,000,000 USD|
Private presale: 25% bonus if minimum contribution is 50 ETH = 0.2222222222 USD per token inclusive of discount; 35% bonus if minimum contribution = 1000 ETH = 0.24 USD per token inclusive of discount
Start of Crowdsale
End of Crowdsale
Release of MOO Store Alpha version
Release of MOO Store Beta version
Live launch of MOO Store. Completion of Phase 1 and 2
Refining existing solutions + User acquisition + Begin development of Phase 3
Complete implementation of Phase 3 – Marketplace and Reward system